For Everyone at the Controller

A non-destructive printed shell that snaps onto a standard gaming controller.

The shell from behind, showing the printed linkage bars that tie the trigger and the face buttons together

It links the steering⁠, acceleration and reversing of a standard Xbox controller into a single pedal⁠.

Entirely mechanical, so setup is snap-on. The A-button, left bumper and right bumper are extended too. Tested by people with cerebral palsy on Forza and some party-style racing games.

Our solution

AdaptaPlay is an adaptive gaming controller add-on for individuals with disabilities. It is a non-destructive printed shell that snaps onto a standard gaming controller and mechanically links buttons, enabling multi-button control with limited hand function. It can be used with one spastic hand without fingers, or with one’s chin, mouth or head pointer.

Two AdaptaPlay units clamped to the edge of a desk, the nearer one holding a white Xbox controller in its shell

AdaptaPlay’s mission is to develop, test, and distribute an easily customizable adaptive gaming controller add-on so individuals with disabilities can play online games, connect with peers, and reduce isolation.

The mobile unit: a wheeled adjustable trolley carrying a monitor, an Xbox Series S and an AdaptaPlay unit with its controller

For Institutions

AdaptaPlay is now offering pilot trials for institutions seeking to expand accessible recreational and rehabilitation opportunities. Partner organizations can participate in a four-week, free-of-charge program that enables individuals with limited hand function to independently engage in gaming for social connection and upper-body rehabilitation.

Participating institutions will receive a fully assembled mobile unit, along with setup support and trial guidance. Feedback gathered during the pilot will inform further development and implementation across clinical, therapeutic, and community settings.

What comes in the box

The Xbox controller is not included.

Pedal and shell

The pedal, the shell and all of the core functionality.

Springs

3 sets of springs with variable strengths for stabilization.

A-button extension

Large circular extension for the A-button.

Bumper extensions

Extensions for the left bumper and the right bumper.

Magnetic locks

Magnetic locking mechanisms for the A-button, the right trigger and the left trigger.

Mounting

Mounting locations for suction cups, hook-and-loop fasteners, mechanical attachment to a table, and additional modules.

Shop AdaptaPlay

$249USD. The Xbox controller is not included.
14 daysLead time
2 yearsLimited warranty
14 daysRefund policy

Features

The shell seen from above, clamped around a white Xbox controller with side paddles and the steering lever in place

Non-destructive

Fits a standard controller and snaps on in two movements. No modifications to your favorite gaming controller

The shell from behind, showing the printed linkage bars that tie the trigger and the face buttons together

Multi-button control

Mechanically links functions for control with simplified, stable movements for car racing games

Seven swappable parts laid out separately: the cup lever on its mount, three linkage arms, a paddle, a roller and two pins

Modular customization

Quick swappable modules ready to fit a wide range of disabilities. Handles, button locking mechanisms, and other functions can be replaced in a matter of seconds

A young man in a wheelchair smiling beside a monitor showing a racing game leaderboard, his hand on an AdaptaPlay unit

Developed with testers

Developed with extensive feedback, iteration, and attention to quality of life features

“When I got it, I felt it was not going to be very effective… once getting it set up it was amazing! James is a quadriplegic like me and was able to play Forza and Rocket League without a problem. I paired it with the Xbox adaptive controller so he could have alternate switches for turbo/jump etc. and he was having a blast!”

Matt, Adaptive Gaming Specialist

Questions?